25 bad habits of graphic designers


1. Taking Constructive Criticism Personally
2. Not Knowing Paula Scher, Milton Glaser, Paul Rand and Friends
3. Not Staying up on Current Events and Design News
4. Not Owning the Graphic Artists Guild Handbook
5. Charging too Little for Design Projects
6. Not Using Contracts to Cover Your Butt
7. Not Setting Deadlines for Projects
8. Doing Spec Based Work (If you like it you can pay)
9. Not Asking for a Down Payment before Starting a Project
10. Using Poorly Designed Fonts from Free Font Sites
11. Using Display Fonts as Text Fonts
12. Using the Comic Sans Font
13. Using too Many Different Fonts in One Design
14. Forgetting White Space is your Friend
15. Not Sketching Before Designing
16. Not Using Rulers on Screen
17. Relying Totally on the Computer, Especially for Kerning
18. Using Photoshop Filters After Your First 6 Months
19. Using Low Resolution Web Images for Print
20. Not Designing Logos in Vector Format
21. Making Logos Unable to Reproduce Well Small
22. Forgetting to Learn Keyboard Shortcuts
23. Not Saving Frequently
24. Not Backing up Files on an External Hard Drive
25. Not Getting Enough Sleep! Stop Drinking so much Red Bull!

pulled from http://www.youthedesigner.com/2007/11/19/25-bad-habits-of-graphic-designers/

Shoote logo design


I was going through my backup files and I came across this logo I designed. It was for a photography studio in Johannesburg. I checked out their new website (http://www.shoote.co.za), and I’m glad they are stilling using the logo. I would love to see how they have applied the logo on other applications. I think its a good design and love the thinking/concept behind it.

Cool concept (I think)!

2007 Poster


Concept design for the annual Soccer Cup Game. I believe its a cool design/concept, its sad we did not get to do the campaign and the actual Cup Game event.

fun on the rooftop


Having fun on the rooftop of the new water front mall in Bloemfontein. We were taking pictures of the opposite building.

Annual Reports





I have been designing annual reports (3) for the past month, and it’s a drag. Working with government people is an experience, that if you make it, you live to tell stories about for rest of your working career. Firstly they give incomplete content for a 200 pager and you have a day (8 working hours but for a designer its 24 working hours) to do it. After spending sleepless nights they come back with updated/corrected content, and to them it’s just a click of a button to update the content.

I think we should have a workshop for clients (government clients) to take them through the process of working with creative/production people. Educate them on the different steps we take to get to the final product. Or may be lady luck was not on my side, and I ended up with the departments that know little about the design process.